Watch Out Oculus! Sony Announces VR Headset! Checkout ‘Project Morpheus’
It’s been rumored, officially teased and now finally unveiled at Sony’s GDC press conference, their foray into the VR Headset field with Project Morpheus. Not to be confused the NASA Project Morpheus, Sony’s Project Morpheus has it’s sights set on the home user.
Speaking of sight, Sony outlined their definitions of what makes a good VR setup. Sight being the driving factor, Project Morpheus relies HEAVILY on the power of the PS4, and promises to give the user total spacial awareness. Second is sound, and Sony has been no slouch when it comes to high quality portable sound. They are focusing a lot of energy into spacial and directional sound. Lastly they want ease of use to perform a vital role in the home VR experience. Project Morpheus mimics the Dual Shock controller and the Move in terms of communication ease.
They listed a group of partners that are already onboard with Project Morpheus, those include:
- Havok Engine
- Epic Games
- Crytek
- Bitsquad
- CriWare
- Autodesk
- Silicon Studio
- Unity Engine
- Fmod
- Wwise
- DDD
- Gigantic
The stats of the device themselves are not to shabby. They include a 1080P screen for each eye, 90 degrees field of view, both an accelerometer and gyroscope and can interface via a USB and HDMI cable.
No release date has been announced.
I personally don’t find VR to be TOO appealing, but Sony really has come out guns blazing. Coupled with the new Move controller and the very power PS4, I don’t think Project Morpheus is going to be a shabby product.
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