The Legend of Zelda Meets Unreal Engine 4
Legend of Zelda fans are fiercely passionate. Through different forms of social media, fans express their love of the franchise via cosplay, music, art, and even tattoos. Sometimes, there are fans who go one step further.
Using Unreal Engine 4, along with software programs Maya, Z-brush, and Photoshop, Michael Eurek has recreated the iconic Temple of Time from The Legend of Zelda: Ocarina of Time. The short video shows of the most realistic interpretation of the aforementioned temple–complete with Sacred Stones and the legendary Master Sword. This is in no way a preview of the next Legend of Zelda game for Wii U–simply a ‘What If’ project showcasing the possibilities of what a Zelda game running in Unreal Engine 4 would look like.
Would fans want a Zelda game with this kind of look, or would they find it too realistic? While opinions will run high, Nintendo will make clear what fans can expect in a few short weeks when the next Legend of Zelda game will be fully revealed during Nintendo’s Digital Event.