Teabag Prevention: How to Suck Less at Firefight Week – 3

After a vacation from Firefight, Teabag Prevention is back with a new set of tips for Chasm Ten. In case you’re new to Teabag Prevention, let me just start out by stating our purpose: to save every Halo player out there from the embarrassment of not being good enough. There. With that out of the way, let’s get it on.

NOTE: Have Grunt’s B-Day Party skull on (cause it’syabirthdayyy!!!)

  

 

If you ever need to melee something,your shiny friend’s here to help. They’re really cute/distubring from close-up:

 

 

THIS WEEK: CHASM TEN

 

TIP #1 – GUNS ‘N HEALTH

Chasm Ten is made up of two floors. The top floor can be reached by multiple gravity lifts by both outside and in. You and your team spawns inside on the bottom floor. Rockets are directly in front of you. There are health packs, SMG’s, and Magnums inside on the bottom level and outside on the second level. 

 

   

 

On the second level, you’ll find two sniper rifles in the hallway. Try and conserve these at first.

 

 

TIP #2 – PACK YOUR BAGS, PRE-FIGHT…ZERO HOUR…9AM

You’re going to want to hang out around the entrances on the second level. Before you go up, make sure to take those Rockets with you.

If you have a difficult time finding another set of hands to hold Rockets until needed, cycle through picking up weapons until you get to the gravity lift.

 

 

TIP #3 – THEY ATTACK LIKE VELOCIRAPTORS

Take note that the enemies come out of the doorways to the sides of the map.

 

 

On the top level, enemies come out of the center from the back wall. I ask you to take note because these places mark the spawning pionts for the bonus round of Grunts.

 

 

TIP #4 – DON’T BE THAT KID

While looking around on the second level outside, you’ll notice three turrets ready to be used. This should be the first method of attack by you and your teammates. Remember, don’t detach right away. You’re going to want to use that infinite ammo as much as you can. I’d say don’t detach that bad boy for the entire first wave of covies. Always conserve powerfuland plentiful ammo. Don’t waste it all right away. Don’t be that kid who eats all his Reese’s Peanut Butter Cups on the NIGHT of Halloween, then complains through October that he effed up.

 

  

 

Once you’ve cleared most of the enemies out, gather weapons and ammo. Carbines work best against almost anything, so if you see one, pick it up. Just remember that when enemies get close to Engineers, Covies will have their personal Overshields up. Stick or shoot the Engineer down first, then move on to lesser Covie ranks. It makes me sad too. If only Tricial Helfer were around…always.

 

      

 

Be cautious of your sorroundings and be on the lookout, especially for suicide Grunts. They WILL kill you. They’re, at the very least, good at that.

 

 

TIP #5 – BADASS BRUTES

When the big boys come out to play, I’m sure by now you know what to do. You’re going to need a Gravity Hammer. Hammer’s take out all forms of Covies in all kinds of ways, like RAID does bugs in RAID commercials (not in real life).

 

   

 

 

The most dangerous type of Brutes to attack are the ones with Fuel Rod Cannons due to the fact that they have the accuracy of a Jackel Sniper. In any case, get as close as you can and strike first with your Hammer if you are close enough. Please remember, only n–bs charge with a Gravity Hammer from far away.

 

   

 

THINGS TO REMEMBER

And remember guys ‘n girls, I do this for you.

 Special Thanks to HBO for all their hard work.

 

Teabag Prevention Written by:

Jake108

Edited by:

Brian Gilmore 

For any comments, suggestions, or inquiries please email us at:

TeabagPrevention@gmail.com

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Special Thanks to: DarknessOrchid