Teabag Prevention #27 – Foundry
If Foundry was a little kid in a playground full of bullies, it would be getting its ass kicked as we speak. There are very few people who do not veto this map when it gets chosen by the mutliplayer Gods. It is sometimes a fact of life, though, and as we close our coverage of Halo 3 for a few weeks to dive into helping all of you kick ass at another game (we’ll be switching GEARS…get it?!), we want to help you with your chores. So, let’s do some laundry.
THIS WEEK – FOUNDRY
TIP #1 – RACKEMUPRACKEMUPRACKEMUP
They can be found on the far side of the map on top of a container. Use the Gravity Lift to get in there.
Sniper Rifles are on both ends of the map. The other is opposite of the one pictured above.
Battle Rifles are in more than one place. The spawn point pictured above is near your own spawn point. Most battles are fought in mid-range which makes the BR the weapon to carry.
The Brute Shot should be used to fire at groups of enemies. It should disable shields if anything.
TIP #2 – YOU’RE GONNA HAVE TO GET THROUGH ME…and me.
You know the drill. Throw these guys into crowds or passages that you want to block off. Combine this with a BR and it’ll do some serious damage to the other team. The great thing about the narrow passage ways that the enormous boxes in this map create, is the amount of power you have with your Power Drainer, or even just your Grenade + B.R.
Bubble Shields should be used as shelter from BR’s and rockets. During Oddball games or CTF games, it can be used to shield the carrier of the flag or skull from enemy fire. This is another great way to control a passageway. If someone can’t hurt you from the outside and needs to get through you, bouncer-style, to be able to get through a corridor, you have every chance to pwn them. Please, though, be weary of the death of your Bubble Shield. More often than not you will have someone waiting for its demise with Rockets, Grenades, or other damaging instruments of “hurt”.
TIP #3 – LOVER’S CRATE
Control points are an important asset to winning. First, you must know that spawn points are either at one side or the other…usually. Snipers should always be aware of this and be on the lookout for anyone who’s attempting to make it out into the battlefield alive. You should prevent this by not even letting them leave the nest. Post-natal abort these fools by picking them off for your team before they can do any damage. Pick a spot that gives you a view of the map good enough to bring your girlfriend to and be weary of other snipers, and grenade throwers (a very high point is always a good idea, like the roof of the crate where the Rocket spawn).
TIP #4 – MY FAVORITE POINT
As mentioned above, the most common sniping point, with very good reason, is the top crate in the center of the map. We can’t drive this home enough. This is your sniping Mecca. Head there and get on your knees, because there are going to be people wondering where they are getting picked off from and if they are under or around you, you don’t want to show up on their radars. The view is nice, but that also means you are open to attacks from all parts of the map.
It may even be a good idea to take a Bubble Shield up there with you. it’s going to be cold, and since that view’s good enough to bring a girl you like up there you’re going to need protection. Once you’re fully ready to start sniping fools and making babies, go nuts and hold your ground as long as you can. You will be a huge asset to your team, even if that team consists of the guy who, unfortunately, stares at you everyday when you look in the mirror (Ouch. We’re sorry about that one…really, really sorry).
Tip #5 – RIDE THAT ROCKET INTO THE BEAUTIFUL GROUND
It’s week 27. By this time, you should know that Rockets need no introduction. Point and shoot. Don’t be stupid and waste them either. Aim toward the crowds or a camper that desperately needs to be taken out. Use them wisely, as we have taught you these last six months. You only get 2 per round before you have to spend what feels like an entire effing summer reloading, so use them like you would bombs in a Galaga-style game – only when you see a golden opportunity to do maximum damage.
Things to Remember
- Stay with the group. Don’t be a Brian Gilmore, or a “John Rambo” as he calls it. I call it “getting killed”.
- Protect thy Sniper. If you see him under fire, help him! He is doing most of the work.
- If you’re a Rocket whore, like Jake, be a team player and weaken enemies while you’re at it.
- Brian’s middle name is Robert, but people call him Roberto and is probably having sex as you read this.
- Pick your sniping spots well, but bring enough protection to call that a home for at least a minute or two, hopefully longer…in this economy.
- Control corridors and passageways well enough to decide whether or not the opposing team/players can go through there. Make sure they have to go through you and your ammunition before they can even use the bathroom in your club of carnage. Club Carnage.
This week’s Teabag Prevention article was written by:
– jake108
This week’s Teabag Prevention article was edited by:
– Brian Gilmore
For any comments, suggestions, or inquiries please email us at:
TeabagPrevention@gmail.com
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