SDCC 2014: Hands-On With The ‘Guardians Of The Galaxy’ Play Set From ‘Disney Infinity 2.0’
After playing the Avengers and Spider-Man Play Sets at E3, we were already confident that the campaigns would easily surpass the level of freedom and fun offered by its predecessor. As if these two open world sets weren’t already enough, a post launch Guardians of the Galaxy story was revealed just in time for the film’s big release. At Comic Con, we got some time to play within the confines of Knowhere, and found that despite being part of the same game, this Play Set manages to stand out as its own, unique experience.
Unlike the open world sand box games that the previous two sets play like, the Guardians set plays much more like an action/platforming title, facing off with waves of enemies while you traverse the mechanical environments. Featuring large scale battles that will pit you against everything from foot soldiers to enemy space ships, there’s no telling how much crazier the full set will actually be, all the way up to the inevitable showdown with Ronan The Accuser.
Each of the Guardians plays distinctively from one another, which is further showcased by the huge skill tree that has become one of the cornerstones of the upcoming sequel. For example, Star Lord uses a mix of his pistols and jet boots for a variety of attacks, Gamora relies on her sword to cut down the opposition, Drax displays his strength and battle prowess with his twin knives, Rocket fights with his arsenal of explosives and automatic guns, while Groot’s slow, lumbering movement balances out his immense power and long reach. In addition to their standard combat abilities, special moves also come into play, which charge up as enemies are defeated. Gamora’s increased speed and Drax’s power boost, for example, further distinguish each character, which will surely lead to sibling fights when the game is available for purchase.
Rounding out the cast in the demo version were Yondu, (who also appears as a temporary support character through his Marvel Sidekick Power Disc), The Collector, and Cosmo the Dog, who all provided missions for the team to tackle as the adventure progressed. Sadly, Howard the Duck was nowhere to be found, but there’s still time between now and this holiday to squeeze him in. What do you say, Disney? It has to be done!
From what we’ve played, it looks like we have three varied campaigns, a nearly limitless world creator with the Toy Box, and numerous ways to customize our favorite characters. The first game had six Play Sets by the time it was all said and done, so it’s safe to say that there will be even more in store for us as the game ages. Perhaps an X-Men Play Set?
What other Marvel worlds are you hoping make the cut? Disney Infinity 2.0 will hit stores as both a standard, and incredibly awesome collector’s edition, on September 23rd.
http://youtu.be/ncIACV_Q17A