‘Infinity Blade: Dungeons’ On Hold As Epic Closes Impossible Studios

As far as touchscreen friendly mobile games go, the Infinity Blade series is one of the best. The gorgeous graphics coupled with the smooth controls and simple, addicting gameplay means that once you’re in, you’re almost stuck playing until your battery runs dry.

At the third generation iPad unveiling in March 2012, Epic revealed Infinity Blade: Dungeons. This new title took the tried and true gameplay and style of the previous two games, and turned it on its head. Rather than being on rails, you would have the ability to roam wherever you wanted, and rather than adventuring alone, you could bring up to three friends with you.

http://youtu.be/4Rp-TTtpU0I

Looks awesome, right? Well, it appears as though it was too good to be true. During the development of the game, a group of Epic employees formed Impossible Studios; the team largely consisted of ex-employees of Big Huge Games (which closed in May 2012). Just six months after the studio became official, Epic has closed its doors and put its game on hold.

Here is the statement from Epic founder Tim Sweeny:

 We’re closing Impossible Studios.
When former members of Big Huge Games approached Epic last year, we saw the opportunity to help a great group of people while putting them to work on a project that needed a team. It was a bold initiative and the Impossible folks made a gallant effort, but ultimately it wasn’t working out for Epic.

In addition to providing Impossible Studios employees with 3 months of severance pay, we’ll be giving the team the opportunity to form a new company with the Impossible Studios name and the awesome Impossibear logo.

This means that Infinity Blade: Dungeons is now on hold as we figure out the future of the project.

-Tim Sweeney, Founder, Epic Games
It’s a sad day, both for Impossible Studios employees, and Infinity Blade fans. We wish them all the best in their future endeavours.

Are you an Infinity Blade  player? How much were you looking forward to the game?