Geekscape Games Reviews Elgato’s ‘Game Capture HD’
I am all about recording my gameplay. Since I review games, this helps to get screenshots as well as looking at a section of the game to help me describe something that sticks out while playing. For awhile now, I’ve been using a non-HD device and although it works for the price, the quality is not as sharp as it should be to use for my reviews. There aren’t many devices that do HD recording for consoles, especially using HDMI. Elgato kicks in the door with a $200 answer, the Game Capture HD.
With the vast array of consoles hooked up at my desk, one can imagine the snakes nest of wires going everywhere. Being the size of a portable hard drive and having only 4 ports, the Game Capture HD is easy for people with very little room for more devices in their gaming area. One of the things that I don’t like about other HD capture devices is all the wires coming out of them. It may seem trivial but when you actually have one of these devices with component cables coming out of both ends, it ends up being a mess of wires everywhere.
Simplicity seems to be the goal when Elgato came up with the design of the Game Capture HD. HDMI in, HDMI out and usb cable to the computer and you are done. There are extra cables included for the Game Capture HD since the PS3 cannot do anything over HDMI without HDCP (insert). What you might think is an s-video in port is actually where you plug the special cable made for the PS3. There is also a component cable for that port to use for any other devices that don’t have HDMI, you know, just in case you want to record some of that awesome Wii gaming goodness.
Excited to test the Game Capture HD, I hooked up the Xbox 360 first.
Using the default settings of the software, that video of Ghost Recon: Future Soldier looks pretty good at 720p. I tried out 1080p for another video but I didn’t notice the quality being all the much better so sticking with the default settings should suit the majority of people. If you want to change the settings, the ease of use will make things quick for you to do so. Changing the quality of the recording is as simple as moving the slider. The only thing I notice with the quality slider is what bitrate the video is recorded in. Nothing changes the audio though. That stays at 224 kbps ACC. Video is also static to one format, h.264.
Since I am not familiar with editing video, I asked Geekscape’s Head Geek Jonathan London about h.264 (mp4, m4v) and editing that file type since he does this for a living. In his words:
On a Mac, you want to be editing an MOV file. Neither of those files you listed are ideal and would need to be converted to be cut in FCP or Avid and Premiere.
This is for the Mac users, of course. Yes, Game Capture HD actually works natively on Windows and OSX. Elgato lists that the software works only in Windows 7 and OSX 10.7 though I never got the chance to test to see if older OS’s would work so people with older OS’s should be wary. On the Windows side of things, the raw format saves in .TS where as on the OSX side it saves in either .mp4 or .m4v. Simplicity of design also carries over to the software for the Game Capture HD. Those looking to do some basic editing and effects will feel a little left out. The only things possible when editing is cutting clips out of your recorded video. I don’t really see this as an issue since iMovie and Windows Movie Maker are ok in a pinch, and free for that matter.
The Game Capture HD software makes it simple to upload and share your videos with the handy assortment of buttons in the bottom corner. Using either Facebook or Youtube to host your video, you can share with all your friends on Twitter, Facebook, email or just save the original file to your videos folder. Other options are OS specific. With OSX, you get the options of ProRes and iMovie. Windows 7 users get Movie Maker.
What I think is a big deal and separates the Game Capture HD from the competition is the ‘timeshift’ feature. In a nutshell, the Game Capture HD is a mini Tivo. From the moment you turn on the software and hook up the device, the counter starts. At first I thought the buffer for how long it will let you rewind was in the device itself. Turns out, it uses the hard drive the device is hooked into as the buffer. Essentially, the buffer can be as long as you want it to be, so long as you have the hard drive space.
Once you pick a spot to start your recording, the temporary buffer file on the hard drive stops and anything before the point of recording is gone. I went 2 hours before hitting record and the buffer file size got to 4.4GB’s in size. Very helpful to know that you can play until you want to record. Saves you time and hard drive space.
Not satisfied with just testing out the Wii, Xbox 360 and PS3, I tried using the Game Capture HD on my PC. My XFX 5770 video card has a full HDMI-out port on it so I figured it would work. I was right. For people that like to record their gameplay on PC but don’t want to use software like Fraps will enjoy using the Game Capture HD. Well, that is if you have another PC or laptop to record on. I did notice some frame rate issues on the PC that wasn’t recording but I imagine that was due to the resolution I had set on my 32 inch LCD TV that doubles for one of my PC monitors.
I am new to streaming video live from a console so I am not sure how most people do it these days. The Game Capture HD is not recognized by the streaming software I tried as a video device so I ended up using Xsplit (free version) to capture the live preview screen of the Game Capture HD software. Not the best way to do so but from the test I ran doing this, it was clear and stutter-free.
With how little of a footprint the Game Capture HD has with its size and usage of few cables, I can say that anyone willing to spend money on an HD capture device for pretty much anything that can use non-HDCP HDMI as an output will feel great about the purchase. I see some having issues with the barebones software that only lets you cut and clip your videos. Could be Elgato wants people to use their own video editor of choice. Still would be nice to do everything in one software suite instead of moving around 2 or 3 different ones. With the Game Capture HD, Elgato just threw down the mic to all competition. Time to step your game up, fellas.