Here’s How Those 10,000 Gamerscore Will Work In ‘Rare Replay’!
When it came to Microsoft’s E3 showing, the only thing that came close to topping their backwards compatibility announcement was complimenting that reveal with Rare Replay, a compilation of 30 games from the longtime developer ranging from the NES to the Xbox 360. What caught Achievement hunter’s ear however, was that the game would have a total of 10,000 Gamerscore to uncover, keeping our OCD friends out there busy for a long time. However, once we spoke to the developers on the show floor, we learned that Achievements play a much bigger role than improving your online reputation.
First off, let’s get the unfortunate news out of the way. Seeing as some of these games are Xbox 360 titles, if you’ve played these in the past, you won’t be able to double up on points. In other words, since these are considered backwards compatible, the same Achievements unlocked in the past will carry over to Rare Replay. Despite this, I feel the trade off is worth losing the chance to get the same rewards a second time.
As a thank you to the fans, unlocking these rewards will provide special bonuses for those who play their games the most thoroughly. As you play, Achievements will unlock special content for each game, including developer interviews, artwork galleries, and a variety of other bonuses that make pushing through the games so much more rewarding. If you already unlocked the 360 ones as mentioned before, the rewards for these games will be available instantly! Which means my Viva Pinata, Banjo Kazooie and Kameo plays will finally pay off!
If 30 games for thirty dollars wasn’t enough for you, it’s clear that Rare Replay will offer plenty of replayability to keep you coming back for more. Still on the fence? Check out our Comic Con preview, and keep an eye out for our full review in the coming days.
Rare Replay will release exclusively on Xbox One on August 4th.