Capcom Invites ‘Resident Evil 2: Reborn’ Team To Join Official Remake
Last week we let you know all about the official Resident Evil 2 Remake that was going down over at Capcom, and I speculated on the Geekscape Games Podcast that the team from Resident Evil 2: Reborn were going to be out of a job. WELL, I was right. Invader Games announced today on their official Facebook that they’re ceasing the project. TO GO WORK ON THE OFFICIAL REMAKE!
InvaderGames closes down the project of Resident Evil 2 Reborn and is invited by Capcom to discuss further ideas
Hello everybody!
First of all we want to thank all of you for the passion and the attachment that you have daily shown us. We’ll be always grateful.
Today we want to join us of a very special day for InvaderGames. After the official announcement of the Resident Evil 2 remake by Capcom, we officialise the end of the works on Resident Evil 2 Reborn.
Contrary to what might be thought, this is wonderful news for us and, as fans, we’re so happy that Capcom has decided to take the lead of the project and to develop the remake awaited for years by everybody (nobody could bring back to life the masterpiece of 1998 better than the creators themselves). Meanwhile as developers, we’re honoured to announce that we’ve been officially invited to meet Capcom.
Capcom called us up in advance of the announcement and asked us if we would mind stopping the project as they had longer term plans for a Resident Evil 2 Remake. They have invited us to a meeting to discuss further ideas.
Even though we cannot complete the project of Resident Evil 2 Reborn, we’re happy that what we’ve shown has achieved consents from worldwide fans and especially has been noticed from Capcom itself. We promise that the work done until now will be useful for future projects, we won’t disappoint your and our expectations.
Thank you again for letting us to be where we are now in spite of the long way that remains to be walked through, we hope to focus soon on the biggest professional chance that we could get. Once more, we’re very grateful to Capcom for having noticed our work and having appreciated as much the love we feel about the Resident Evil saga as developing videogames. It’s very rare to find such a leader company in the industry so much open minded and sensitive to the work of a growing studio like ours, guided by passion and competence.
News available soon, stay tuned!
InvaderGames Team
There is a lot of speculation from the fans of Reborn that the amount of attention it was receiving was enough for Capcom to pull the trigger on the official Remake. REGARDLESS, this is actually a fairly progressive move from a video game company. The modus operandi is typically to shut everything down, threaten lawsuits and brush the entire fan project under the rug.
It will be very exciting to see what Invader Games will be bringing to the table of this project.