After Months Of Silence, Hello Games Speaks About The Future Of ‘No Man’s Sky’
Briefly: It’s finally happened.
Nope. Still no work on Half-Life 3, but something equally overdue: Hello Games has finally spoken up about No Man’s Sky.
Sure, it’s at a point when everyone has let go of that $80 purchase and long moved on from the game, but… better late than never? I know that the game is still sitting on my shelf, and if something drastic happened to its foundations, I could definitely see myself popping that disc in again.
In the company’s first blog post since early September, Hello Games has teased that a ‘Foundation Update’ is incoming. Here’s the post in full:
Hello,
This week Hello Games will be releasing an update to No Man’s Sky. We’re calling it The Foundation Update, because we have added the foundations of base building, and also because this is putting in place a foundation for things to come.
Detailed patch notes will follow, and release will be soon.
Coming from five years of intense development, immediately after No Man’s Sky released the team spent six weeks updating the game with 7 patches across both platforms (the last of these was 1.09 on Sept 24th which you can read about here http://www.no-mans-sky.com/log/). These fixed many of the most common or critical bugs and issues post-release.
In the nine weeks since then our small team has been hard at work on development, testing and certification for the Foundation Update. It won’t be our biggest update, but it is the start of something.
The discussion around No Man’s Sky since release has been intense and dramatic. We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about.
Positive or negative feedback, you have been heard and that will truly help to make this a better game for everyone.
This update will be the first small step in a longer journey. We hope you can join us.
Thank you,
Hello Games
“It is the start of something.” Let’s hope so.
When’s the last time you played No Man’s Sky? What would it take to bring you back to its procedurally generated world?