Teabag Prevention Presents – Sword Base
Sword Base is another multi-level map. The map features the interior of ONI’s Sword base on Reach. There are many hallways, some bridges and a couple power weapons you and your team should definitely secure. Travel as a team through the halls. Just don’t get distracted by the monitors…
THIS WEEK: SWORD BASE
TIP #1 – SHWORDGUN LAUNCHER
This map features a variety of weapons that are great for mid to close range combat– like your mom, for example. The most powerful weapons on this map are easily the Shotgun, Concussion Rifle, Energy Sword and Grenade Launcher. If you don’t already spawn with a DMR or Needle Rifle, they spawn on the second level of both the Red and Blue side.
Shotgun – This weapon spawns on the second level of Blue’s side under the ramp leading up to the third level.
Because there’s no straight-forward way to get there if you have anything, but a Jetpack from your spawn point, the fastest way to get there would be to take either the Yellow Lift to third level and jump to the second.
Concussion Rifle – The Concussion Rifle spawns on the middle bridge. This spawn point favors Red depending on what gametype it is. Blue Team Jetpackers could easily reach this weapon before or at the same time as a Red team at the start of the match.
Picking this weapon up will allow its carrier to back up teammates in certain situations. Use it wisely.
Energy Sword – The Energy Sword spawn favors Blue team. As long as someone rushes the spawn point at the start of the match, there should be no resistance. Soon afterward however, you may want to watch out for Jetpackers flying through the window, or sprinters sprinting through the hallway to get to the spawn.
Grenade Launcher – The Grenade Launcher can favor Red Team, but making a mad dash for it will cause you to be out in the open for Blue team to shoot you before you get away with it. This weapon is definitely one you should pick up if you’re comfortable with it. If not, let your teammate pick it up.
The Grenade Launcher provides a huge advantage when shooting down hallways or clearing out rooms from around the corner.
TIP #2 – LIFTS 101
Players repeatedly going up the same lifts are subject to repeated deaths at the hands of the enemy. Change your routine up a little, and you may get the drop on waiting enemies.
You also have to know which lift to take at what time. If you’re trying to get to enemies on Level 2 & 3 of Red side, yellow life may be compromised by a camping enemy. In this case, Use the central Blue lift:
Combining the central Blue lift with a JetPack will allow you to quickly gain a height advantage over unsuspecting enemies below.
Grenades also work with lifts. Toss some up before heading up to a room.
You can even get tricky by sending an Armor Locking Teammate up followed by a plasma grenade.
TIP #3 – ARMOR ABILITIES FTW
Armor Lock – Like Countdown, Armor Lock can prove useful here when used with your team right behind you.
Sure, you’ll definitely make the enemy team angry after the second or third time you do it, but if they’re anything like Miyazaki’s boars, they’ll grow just as stupid and begin to carelessly fight in the sometimes close-ranged battles.
Camo – Also like Countdown, Camo proves to be a nice choice when you want to confuse enemies who decide to take control of the top part of the map.
Scrambling their motion tracker will give your teammates a window of opportunity to take one of the many routes to the top of part of the map. Don’t be afraid to join them.
Sprint – Sprinting comes in handy when you’re rushing to aid another teammate, or quickly run across bridges to opposing sides.
Jetpack – This may be the quickest way to get around Sword Base. The Jetpack is extremely useful when you spawn at the bottom of the map only to surprise enemies near the entrances of the top bridge.
Jetpacking will also allow you reach areas not easily accessible to those without it, creating the element of surprise if done right.
Hologram – Hologram, to me, would prove to be the most useless here on Sword Base.
The best places to use it would be down hallways, bridges, and as a decoy. Using your hologram as a decoy may work very well the first couple times, but trust me, those enemies will catch on sooner or later. Perhaps that will be when you choose a different armor ability. And that fine day, friends, will be memorable. And you will remember this. And we will speak.
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