Battlefront 3 Devs say Lucasarts refused to pay them, intentionally sabotaging the release!
Another story of companies messing with developers. Like our last story on the topic, it looks like Lucasarts is just as guilty as Ubisoft.
In writeup by EuroGamer, which reads like a scene out of Michael Clayton, Free Radical said the executives at Lucasarts purposely used delaying tactics to keep the studio from meeting certain deadlines, and then used those as grounds to refuse payment.
The devs say new executive at the time, Darrell Rodriguez, had a goal of killing Battlefront 3 without breaking contract.
This kind of business practice is ruining great studios and screwing gamers out of games that they ACTUALLY REALLY WANT TO BUY. We need to start taking a bigger stand when it comes to this bullshit.